Nick (ZX Spectrum)
Nick
Nick is a puzzle game, now remade for Sinclair ZX Spectrum 48K (or his bigger brothers)
Help nick in his road connection project, across 50 difficulty-increasing levels. A hurricane has scrambled all the road pieces, and now Nick has to rearrange them to get all roads connected again.
Play on your Speccy, your preferred emulator, or directly from the browser:
- PC: use keyboard or gamepad
- Mobile/Tablet: swipe to move, tap to accept / rotate
This game was designed by LukaszM and appeared first on Fancade.
How to play
You can play using the following methods:
- Keys: Q = up, A = down, O = left, P = right, Space = action
- Alternate* keys: Cursors [5678] to move, Enter = action
- Joystick/Gamepad at joystick port
*keys can be redefined, but alternate keys will be lost
Levels, skip, continue
There are 50 levels, and some of them can be quite demanding. If you get stuck, you can skip a level (up to a maximum of three).
In the right of the game screen there is a code for continuing in another session. You can enter the code from the in-game menu (long press action to open the menu).
Development tools used
- Z88DK compiler suite and tools.
- Aseprite for pixel art in tiles and sprites.
- BeepFX by Shiru for sound effects.
- A custom web editor for prototyping levels.
- ZX0 compressor by Einar Saukas.
Thanks & Mentions
- Marta, for her support, and extensive testing.
- LukaszM for creating the original version of the game.
- Martin Magni for creating Fancade, a wonderful gaming ecosystem.
- Juan Carlos González Amestoy for RetroVirtualMachine and RVMPlayer.
- My uncle Pedro for introducing me to the ZX81 and the Spectrum.
Changelog
- Version 1.0.0: Initial release
| Updated | 7 days ago |
| Published | 21 days ago |
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 4.8 out of 5 stars (11 total ratings) |
| Author | David Programa |
| Genre | Puzzle |
| Tags | 2D, Pixel Art, Retro, Singleplayer, Top-Down, ZX Spectrum |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Joystick |
| AI Disclosure | AI Assisted, Graphics |
Download
Click download now to get access to the following files:






Comments
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Amazing game. Really different from other logic games, which is quite hard to do nowadays. One tiny thing, though: the last level seemed too repetitive to me, as the same logic had to be applied to all the tiles.
It's like a rest after the hardness of level 49. The difficulty is to turn linked tiles blindly, and do it right many times in a row.
Is level 49 playable? Otherwise, I've completed all the levels.
Yes, level 49 can be solved, I guarantee it - but it is quite hard, maybe the hardest level of all. If you feel like it, give it another try; you will need to use blue and yellow manholes to prepare and enter and fix the right area.
But anyway, congratulations on solving all other 49 levels!!!
Thank you very much, it took some work, but I solved it. :-)
Great!!!
Great game, thanks.
Thanks!!
Hey thank you for this, here is my tribute...
Thanks for the video!!!
Nice fun game. Congrats!
Thanks! :-)
Great fun! :)
Thanks for the video!
Very nice game!
Thanks for the video!!!
Genial David, gracias. Y ¿para cuando la versión de Amstrad CPC :P
Lo estoy analizando. No se si voy a ser capaz de hacer un scroll tan ágil, el framebuffer del CPC son 16k frente a los 7k del ZX...
Aún así seguro que eres capaz de conseguirlo.
Por lo pronto te he donado 10$, y muchas gracias de nuevo por la versión.
Gracias! :-)