HTML5 version released!


I have released an HTML5 version of the game. You can play directly in the browser, from the game page.

In desktop PCs, you can play using keyboard, or with a game controller (at least, it works on my Windows box using an Xbox controller).

In phones/tablets, you may be able to play using a bluetooth controller - I was able to do so using my phone and a bluetooth controller, but I had to tweak it a little changing the controller modes.. Your mileage may vary.

I have experienced a slight lag playing the HTML5 version (better on desktop, worse on mobile). To get the best, lag free experience, play from a Spectrum Next or N-GO machine connected via VGA/RGB.

I used Godot Engine for prototyping, designing and programming, taking the Next's limitations into account. With the logic working on Godot, I translated GDScript into C for the Next. So the game is almost the same.


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